If I remember correctly, the only games that were ported to the original Wii were ones from the PS2/Xbox, because its processor was ~750 MHz, compared to the 3.2 GHz processors both the PS3 and Xbox 360 have. The Wii U uses a more powerful one, but they have yet to release its specs, probably because it's still incomparable to the previous generation ones.
I really don't have any right to say this, because I'm not a Wii U owner, but I'll say it anyway. The thing is just complete garbage. Nintendo killed themselves by not putting more juice into the system. It's going to end up exactly like the Wii did; it will lack third party AAA titles next gen and the third party games that are made specifically for the Wii U will sell like sh*t again.
It's absolutely shocking to hear devs say the console isn't as powerful as the 360 and PS3. That's 7 year old hardware for f*ck's sake. I shouldn't be surprised though, Nintendo is a Japanese company, and it's been blatantly obvious this past gen that they have no f*cking idea what the west wants.
This post has been edited by whatsstrength on Thursday, Nov 22 2012, 02:31
NOOOOOO, There is no DX11 on Wii U, I think OpenGL is way better uses less power consumption and does everything what DX11 does but im sure it doesn't support DX11.
GPU: The Wii U's graphics processing unit is a custom AMD 7 series GPU. Clock speed and pipelines were not disclosed, but we do know it supports DirectX 10 and shader 4 type features. We also know that eDRAM is embedded in the GPU custom chip in a similar way to the Wii.
I believe the Wii U is Nintendo's 'bridge' It's only here to cash in on the AAA titles releasing within the next few months. A new Nintendo console will be released in 2014-15 that will be the real Next-Gen Nintendo console.
I haven't bought a Wii U yet. Only because my card isn't working and there are no stores in a 250 mile radius that have them in stock.