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 TXD Workshop Import Problem

 When Replacing 8pp Image, Becomes 32bit
 
gta3ROCKER  
Posted: Wednesday, Aug 8 2012, 17:38
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Hey guys, I've been using TXD Workshop to edit the rim texture in MISC.TXD...
Unfortunately, When I replace the Image of wheel_alloy64 (An 8pp image) to a modded one it becomes a 32bit image, I reduced it to 8pp using Paint already, but still no luck...
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ilir  
Posted: Monday, Aug 13 2012, 11:35
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Which version of TXD Workshop you use? I recommend using TXD Workshop 4.5

This post has been edited by ilir on Thursday, Aug 16 2012, 18:37
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gta3ROCKER  
Posted: Wednesday, Aug 15 2012, 08:37
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Hi, I'm using 5.0 (bearbearbee)... I even tried exporting the original wheel_alloy64 image and then importing it again but happened...
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City_Poke912  
Posted: Wednesday, Aug 15 2012, 12:23
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QUOTE (ilir @ Monday, Aug 13 2012, 13:35)
I recommend using TXD Workshop 4.5

This version can import 8 bits images.
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gta3ROCKER  
Posted: Thursday, Aug 16 2012, 17:30
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Hey Guys thanks for the post! I'm able to import now! thanks a lot!
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