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 making cops kill themselves with explosions

 need help!
 
playaindahood  
Posted: Monday, Aug 13 2012, 21:32
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I lost the bet
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I think I almost have it. I made all the cop weapons fire projectiles, and to make the projectile explode upon firing I added a fusetime and made it 0, however, this only works for me. It seems only I am effected by a fusetime change. Cops get a default fusetime it seems, and I don't know why this happens. How do I change the fusetime to affect the police?

please help!!!! thanks.


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