| QUOTE |
| 00C9C629 00000040<- What are these values for? |
That's an unlock flag for the interior door. As I understand it that line is necessary to make the burglar interior available at all hours.
However, I'm not sure, but after the burglary mission the door might get re-locked. It's worth a test.* The first part is the address of the door flags, the 2nd part is the sum of the flags (he's only changing 1 byte of the word value though, so 0x40 instead of 0x4000).
* Actually the door shouldn't get relocked because his unlock flag also clears the burglary flag. So, perhaps check the standard burglary doors to make sure they still work - probably, but it's still part of the testing process. I'll see if I can figure out where the other access points are; I've got a list here someplace. See:
http://www.gtaforums.com/index.php?showtop...st&p=1059398329http://www.gtamodding.com/index.php?title=...NEX_ConnectionsPerhaps we should post the undo codes for the burglary interiors along with the redirect codes.
I'll try to find my notes, or make new ones, for the export save to PC part. You might be able to figure it out on your own though. It's a menu option of the AR-Max software. Media Manager? Something like that.
Connecting a hard drive via USB might work as a method to copy saves to the computer instead of using a USB (flash style) memory device. However, I've had poor luck getting anything other than "thumb drive" style devices to be recognized.
A USB keyboard can be plugged directly into the USB port of the PS2 and used to enter codes. It's still not as effective as the codelist file, but beats the controller method by a long shot.
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home: x = 1420.852, y = -884.7134, z = 50.77229, name = LAHSB2
home: x = 1044.139, y = -641.4755, z = 120.3554, name = LAHSB2
home: x = 894.3817, y = -791.8521, z = 101.4804, name = LAHSB2
home: x = 835.2852, y = -893.5261, z = 68.76168, name = LAHSB2
home: x = 936.6861, y = -847.2278, z = 93.60822, name = LAHSB2
home: x = 314.408, y = -1138.17, z = 81.58625, name = LAHSB2
home: x = 167.1103, y = -1307.395, z = 70.34406, name = LAHSB2
Crap, the snapmap seems useless for marking in-game coordinates. It's using a completely different grid system. However, the SAM Java map can mark a point for you.
http://www.gtasanandreas.net/sam/
The In-Game Coordinates post has been updated with instructions for exporting your saves.http://www.gtaforums.com/index.php?showtop...st&p=1062530656 This post has been edited by OrionSR on Tuesday, May 21 2013, 02:19