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Multiplayer
i can't belive it! i love you! a dream come true
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tkone2  |
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Player Hater

Group: Members
Joined: May 30, 2005

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You developers guys are great!!! i just said to my friend the other day.. that a GTA(vice, and SA for sure) with a Multiplayer option will be the best fun you can ever have from this metal machine called PC! this is like a dream come true! you are geniuses!(hope i got that right, im not an american) any way why are you making it only for SA? why not for Vice?? i mean vice is a great game too, altough SA is sooooo much better... its soo much bigger & maybe too big to play a 1on1 game... i have some questions i hope you can answer onem' : 1) whould it be a LAN game or a online? i mean can i play it with a network connected computer or with myfriend 2blocks away? 2)is ther going to be a rader(map) shows me where my opponenet is? like in gta2 network? 3)why arent you guys work a ROCKSTAR?!!?
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XcR  |
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Peon

Group: Members
Joined: Mar 28, 2005


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Yes we are making it for Vice, but it is not in a releasable state.. some bugs have to be fixed.
As for your questions, yes there will be a radar and you will be able to play it either on LAN or the Internet.
Edit: it appears Mike beat me to it
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Sobeit  |
Posted: Tuesday, May 31 2005, 21:07
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mta ninja

Group: BUSTED!
Joined: May 11, 2004


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| QUOTE ([4D]Outback @ May 31 2005, 19:54) | | QUOTE (tkone2 @ May 31 2005, 11:57) | who the hell cares for Libertycity anyway... compare to VC a SA i worth just about sheet! |
Speak for yourself, hoebag. | well, try not to speak for the community "hoebag"
because guess what?
MTA's GTAIII player population is about 1/3 of overall VC gamers.
no doubt itll be the same for SAMP. (if at all)
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njr1489  |
Posted: Tuesday, May 31 2005, 21:36
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MP5

Group: Members
Joined: Jan 5, 2005

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| QUOTE (Sobeit @ May 31 2005, 21:07) | | QUOTE ([4D) | Outback,May 31 2005, 19:54] | QUOTE (tkone2 @ May 31 2005, 11:57) | who the hell cares for Libertycity anyway... compare to VC a SA i worth just about sheet! |
Speak for yourself, hoebag. |
well, try not to speak for the community "hoebag"
because guess what?
MTA's GTAIII player population is about 1/3 of overall VC gamers.
no doubt itll be the same for SAMP. (if at all) | Most of them don't have gta 3 though. If all of them did, they would prefer mta gta 3.
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tkone2  |
Posted: Tuesday, May 31 2005, 23:57
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Player Hater

Group: Members
Joined: May 30, 2005

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jiz.. im sorry for what i've wrote before about Libertycity... i guess some maybe think its better then Vice somebody wrote that theyll transfer the VC graphic maybe & all the benafits of VC(motorcycle for ex.) and put it on LC. What i ment was that before doing this transfer(that is seemes to me quite complicated), just realese a VC version before that... this all argument here was for nothing... sorry for that. THIS is for the MOD (Briliant) programmers... i still dont understand how can it be that you aren't working at rockstar or at other big software/games company! i mean... if it so easy to creat a multiplayer for GTA, how come rockstar never thought about developing it & adding it to VC or SA?? like i have said before... GTA with multiplayer is better than any Multiplayer game on the market!(probabaly for the next 10 years) This post has been edited by tkone2 on Tuesday, May 31 2005, 23:59
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Kryptos  |
Posted: Wednesday, Jun 1 2005, 05:01
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Hacker

Group: Members
Joined: Nov 5, 2003

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| QUOTE (tkone2) | THIS is for the MOD (Briliant) programmers... i still dont understand how can it be that you aren't working at rockstar or at other big software/games company! |
The actual core set of programmers working on a GTA game at anytime is extremely small... generally around 4 or 5 people. | QUOTE (tkone2) | i mean... if it so easy to creat a multiplayer for GTA, how come rockstar never thought about developing it & adding it to VC or SA??
like i have said before... GTA with multiplayer is better than any Multiplayer game on the market!(probabaly for the next 10 years) |
They've given their reason numerous times. Simply put, to them Grand Theft Auto is a series that warrants an online game similar to that of Everquest, that is to say an MMO-styled game where the online environment is a living, breathing city... not deathmatch. And thinking about this it's obvious why they don't implement it, obviously it is a plausible idea, but with San Andreas on PS2 reaching 12 million units worldwide, assuming 10% of those people play online you'll have 1.2 million players, which works out to around 500,000 players online at peak times. That's where the issues arise... Don't quote me on the statistics, I'm basing that on what I've read and can recall.
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