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Grand Theft Auto V
GTA V vehicles.ide lines found in mp3 files
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GooD-NTS  |
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OpenIV lead developer

Group: Members
Joined: May 3, 2008



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| QUOTE (Fantaseb @ Friday, May 18 2012, 00:09) | Red Dead uses a different engine to them, it might be RAGE, but it is more high level. Everything inside RDR is new and has never been used inside another RAGE game. Max Payne 3 uses some GTAIV Engine code, but alot of it is updated.
Put it this way
RDR "Some new never before RAGE engine made for some random reason" (Uses XSC files instead of the current SCO system used inside GTAIV/MP3 etc)
GTAIV "RAGE Engine version 1"
Max Payne 3 "Rage Engine Version 2"
GTAV "Mix bewteen Engine 2, and 3. Probably more of Rage Engine V3, with some RE2 used"
As for MC: LA, that is probably a "Pre-Beta" version of the RAGE engine they are using to date.
That's what Rockstar Games are doing, every time they update the RAGE engine they call it RAGE 1,2,3,4 etc.... And they will keep doing that until they make a new Engine, and move off the RAGE engine and find a new one which can run on PC/XBOX/PS3 etc.
RAGE was made to give there game a more life like feel, rather than what Saints Row do and other companys. | This is no so real like you think. You talking a sh*t. First of all, the first version of RAGE was in Table Tennis, and it was a very earlier version of RAGE. It was uses RPF0 and RPF1 archives. Then, GTA IV and MC:LA runs the very similar version of RAGE Engine. Because they both uses the same version of RPF Archives (RPF3), they uses a totally the same Audio system. SCO Scripts very same too, but have different natives. The resources is similar but MC:LA uses own Map system which based on resources not on IDE/DAT/IPL/XPL. Also MC:LA have his own Vehicles system, and not uses this part from GTA. Next, RDR have a most advantage version of RAGE, it have two types of resources and uses RPF6 Archives. RDR have a fully new Animation sub system, new AI, new Audio system, and some other things. It uses similar map system with MC:LA*. Also RDR uses a MC:LA Vehicles system*. At last RDR can uses two types of scripts one is SCO (which we all know) and XSC Resources which it fact just SCO Script saved to resource. *This why you will not see vehicles.ide in RDR or MC:LAAnd now, Max Payne 3. In fact MP3 starts from some build of GTA ??/IV/V we can see it from the files. MP3 uses the same Map system to GTA IV, which means we have IDE,DAT,IPL,XPL,WPL etc. Also Max Payne 3 uses GTA Vehicles system and some resources (like models, collisions etc) similar to GTA IV but has been updated. Then, Max Payne 3 have a RDR Animation and cut-scene system. Also Audio system just copied from RDR to Max Payne 3. But Max Payne 3 uses his own RPF4 Archives. The low level AI System also used from RDR not from GTA IV. As summary: Max Payne 3 is combination of GTA IV and RDR technologies with some improvements/changes. Next, GTA V. We still don't know which Map system will used in next GTA, because current GTA system not so good at some point. Probable they will have use RDR map system. Also GTA V will used RDR/ Max Payne 3 Animation/cut-scene and audio systems. But for sure GTA V will uses the same Vehicles system like other GTA and Max Payne 3.
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GTAxYushix  |
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Leave me alone.

Group: Members
Joined: Oct 31, 2011


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| QUOTE (GooD-NTS @ Friday, May 18 2012, 07:43) | | QUOTE (Fantaseb @ Friday, May 18 2012, 00:09) | Red Dead uses a different engine to them, it might be RAGE, but it is more high level. Everything inside RDR is new and has never been used inside another RAGE game. Max Payne 3 uses some GTAIV Engine code, but alot of it is updated.
Put it this way
RDR "Some new never before RAGE engine made for some random reason" (Uses XSC files instead of the current SCO system used inside GTAIV/MP3 etc)
GTAIV "RAGE Engine version 1"
Max Payne 3 "Rage Engine Version 2"
GTAV "Mix bewteen Engine 2, and 3. Probably more of Rage Engine V3, with some RE2 used"
As for MC: LA, that is probably a "Pre-Beta" version of the RAGE engine they are using to date.
That's what Rockstar Games are doing, every time they update the RAGE engine they call it RAGE 1,2,3,4 etc.... And they will keep doing that until they make a new Engine, and move off the RAGE engine and find a new one which can run on PC/XBOX/PS3 etc.
RAGE was made to give there game a more life like feel, rather than what Saints Row do and other companys. | This is no so real like you think. You talking a sh*t.

First of all, the first version of RAGE was in Table Tennis, and it was a very earlier version of RAGE. It was uses RPF0 and RPF1 archives.
Then, GTA IV and MC:LA runs the very similar version of RAGE Engine. Because they both uses the same version of RPF Archives (RPF3), they uses a totally the same Audio system. SCO Scripts very same too, but have different natives. The resources is similar but MC:LA uses own Map system which based on resources not on IDE/DAT/IPL/XPL. Also MC:LA have his own Vehicles system, and not uses this part from GTA.
Next, RDR have a most advantage version of RAGE, it have two types of resources and uses RPF6 Archives. RDR have a fully new Animation sub system, new AI, new Audio system, and some other things. It uses similar map system with MC:LA*. Also RDR uses a MC:LA Vehicles system*. At last RDR can uses two types of scripts one is SCO (which we all know) and XSC Resources which it fact just SCO Script saved to resource.
*This why you will not see vehicles.ide in RDR or MC:LA
And now, Max Payne 3. In fact MP3 starts from some build of GTA ??/IV/V we can see it from the files. MP3 uses the same Map system to GTA IV, which means we have IDE,DAT,IPL,XPL,WPL etc. Also Max Payne 3 uses GTA Vehicles system and some resources (like models, collisions etc) similar to GTA IV but has been updated. Then, Max Payne 3 have a RDR Animation and cut-scene system. Also Audio system just copied from RDR to Max Payne 3. But Max Payne 3 uses his own RPF4 Archives. The low level AI System also used from RDR not from GTA IV. As summary: Max Payne 3 is combination of GTA IV and RDR technologies with some improvements/changes.
Next, GTA V. We still don't know which Map system will used in next GTA, because current GTA system not so good at some point. Probable they will have use RDR map system. Also GTA V will used RDR/Max Payne 3 Animation/cut-scene and audio systems. But for sure GTA V will uses the same Vehicles system like other GTA and Max Payne 3. | Thanks for putting that trashtalking guy on his place, very well explained. fantaseb, fyi its RAGE and not RAGE ENGINE, Engine is already included inside RAGE Rockstar Advanced Game Engine. As for this topic, well I think its time to end this, someone had a hood point with the wiki thing and Rockstar had planned to add countryside to IV but they couldnt because they didnt know how to handle the nextgen stuff properly. Why is it soo damn hard to wait for real cool information, information from Rockstar is way better then this, now what if the list is real and they come up with the same BIG info "The vehicle list in MP3 is gonna be used for GTAV" and then be quiet for another 7 months. You all will be crying and whining again so gg keep this crap going and possibly spoil evrrything for yourself
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PrometheusX  |
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Did I balls?

Group: Andolini Mafia Family
Joined: Apr 18, 2011


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| QUOTE (dansgas1000 @ Friday, May 18 2012, 11:15) | | QUOTE (HOAXi @ Friday, May 18 2012, 09:30) | | QUOTE (MrSmarter22 @ Friday, May 18 2012, 15:59) | | No, they started GTA V after GTA IV developement. |
Sure they didn't start develop V before IV development started? |
they started GTAV development just before GTAIV release, I think | No, I'm sure they started GTA V development right after EFLC.
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