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Pages: (2) 1 [2]   ( Go to first unread post ) Reply to this topicStart new topicStart Poll

 Turn signals/indicators on GTV cars.

 Do you want them? Do you need them?
 
Mig10  
Posted: Saturday, Aug 18 2012, 02:04
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QUOTE (ikillionaire ii @ Friday, Aug 17 2012, 23:22)
Convertible tops look likely to be in hopefully for us to use.
I think controls could be limited but they could switch the radio stations to up and down on d-pad and leave left and right for the corresponding indicator.

Obviously not a needed feature and there's stuff higher up the list, but would be a nice addition

Yeah your right! convertibles, they hinted that you could do that on the trailer, that's probably going to be my favourite detail.
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loki18760  
Posted: Saturday, Aug 18 2012, 02:04
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It would be a nice feature but unimportant. It would be nice to see it attached to full wheel lock left and right for the main character, but it would get annoying at high speeds, so have it act like hydraulics settling in SA and only work when cars at a stand still
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GTASeriesFan  
Posted: Saturday, Aug 18 2012, 02:10
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QUOTE (GTAfiveFAN @ Friday, Aug 17 2012, 22:28)
Definitely not a must, but would be a nice addition

Yeah I just don't see why its a must
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Sifu Chyaku  
Posted: Saturday, Aug 18 2012, 02:12
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I would enjoy options for them, much more realistic. Weren't you able to do this in Midnight Club?
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gta_aus  
Posted: Saturday, Aug 18 2012, 02:16
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Definitely not a necessity, I have always wanted them in GTA, but after playing apb, its like...its not THAT cool and after a few turns I quickly got over it and stopped using them.
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ayepocalypse  
Posted: Saturday, Aug 18 2012, 04:13
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What? Am I gonna signal to the cops chasing me that I'm turning right?
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LovesGTA  
Posted: Saturday, Aug 18 2012, 04:51
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QUOTE (Zee @ Friday, Aug 17 2012, 17:27)
They were in gta4, no? I can't remember now. If they weren't, they should be.

NPC drivers could use them, the player could not.

It's pointless anyway. Adds absolutely nothing worthwhile to the game, kind of like filling up your car with gas, yet many people are clamoring for that to be implemented.
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unikunjerry  
Posted: Saturday, Aug 18 2012, 09:28
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no, no turn signals but i would really like emergency flashers (2 turn signals flash together) to make the npc drivers avoid you when you are stopped.
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drive885  
Posted: Saturday, Aug 18 2012, 11:40
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Doesn't need to be on player's car. But on other cars, used when turning/changing lanes is necessary. Also, I'd like to see more front strobe lights behind the windshield/front grills on FIB, or other "special" cop cars.

This post has been edited by drive885 on Saturday, Aug 18 2012, 11:43
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shoumic  
Posted: Saturday, Aug 18 2012, 13:44
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Why not? Would be nice even though. But ill never use it
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Tyler  
Posted: Saturday, Aug 18 2012, 13:51
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I'd opt for the way it's done in The Getaway: when you set a point on the GPS and the navigation kicks in, the turn signals automatically click on as you're approaching a section where you'll need to turn. I can't see it any other way, the button layout is filled as it is, and having a button solely dedicated to vehicle turn signals is completely unnecessary.
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Knife  
Posted: Saturday, Aug 18 2012, 13:57
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I see no need at all for the player to use them but AI cars certainly should. On the subject of changing lanes, it's probably the weakest part of the civillian AI. They change lanes constantly, like maniacs, for no reason. Would like to see them be more sensible.
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bhijm  
Posted: Saturday, Aug 18 2012, 13:59
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I want them, but i don't need them.
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ToTheWorld  
Posted: Saturday, Aug 18 2012, 14:19
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I definitely want the NPC drivers using them, and using them correctly this time, but I wouldn't lose sleep if we couldn't have them - more of a novelty than anything.
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mulder84  
Posted: Saturday, Aug 18 2012, 14:24
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I don't care if the protag could use it, but I definitely would want it on other AI drivers' car. At least it gives me more time to respond if they suddenly decide to change lanes or make a sudden turn.
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ToTheWorld  
Posted: Saturday, Aug 18 2012, 14:26
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QUOTE (mulder84 @ Saturday, Aug 18 2012, 14:24)
I don't care if it's in your car, but I definitely would want it on other AI drivers' car. At least it gives me more time to respond if they suddenly decide to change lanes or make a sudden turn.

I hope to god that they've sorted that out in V. That was the most annoying thing about driving I thought. Its not too bad on the highway but on bridges where there's nowhere else to go it's terrible!
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krspkbl  
Posted: Saturday, Aug 18 2012, 14:42
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They should have them on NPC cars. It's a f*cking pain in the arse to be speeding along and then have some lunatic change lane into yours and crash into them.
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sddales  
Posted: Saturday, Sep 1 2012, 04:49
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QUOTE (Tyler @ Saturday, Aug 18 2012, 13:51)
I'd opt for the way it's done in The Getaway: when you set a point on the GPS and the navigation kicks in, the turn signals automatically click on as you're approaching a section where you'll need to turn. I can't see it any other way, the button layout is filled as it is, and having a button solely dedicated to vehicle turn signals is completely unnecessary.

I actually like games without a HUD more and more these days. This could be a useful feature. I mean it worked well in the Getaway except for the car chases. But GTA solves that problem with the Circle/B to focus on target function.

You sit have brought up a valid point.
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