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 PedEditing

 
ludi911  
Posted: Saturday, Apr 11 2009, 21:15
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Hippie punk
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Can you give me tutorial or tell me how to edit ped with 3DMax i have KAM'S Script and imported ped.
but i dont know how to edit it
for example i want to take sunglasses from a one ped and add it for other
sorry for the my terrible English
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ddoodm  
Posted: Sunday, Apr 12 2009, 04:37
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QUOTE (ludi911 @ Apr 12 2009, 07:15)
Can you give me tutorial or tell me how to edit ped with 3DMax i have KAM'S Script and imported ped.
but i dont know how to edit it
for example i want to take sunglasses from a one ped and add it for other
sorry for the my terrible English

Before trying to learn advanced stuff like that, maybe it would be best to start with some simple tutorials on YouTube. You will get a feeling for 3D's after a while, and removing glasses should be easy! smile.gif
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bammargera  
Posted: Sunday, Apr 12 2009, 08:32
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Just Call Me Rob, Its Easier That Way
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you could also try sketchup, its more user friendly and has mostly the same functions for beginners.
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ludi911  
Posted: Sunday, Apr 12 2009, 10:15
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but its possible to rig ped model and put in game in SketchUp???
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bammargera  
Posted: Sunday, Apr 12 2009, 10:20
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Just Call Me Rob, Its Easier That Way
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no but its possible to import them into MAX then export to a 3ds file fiddle about with them in SU and then export back to 3ds and rig, hmm perhaps i should make a TUT?
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ludi911  
Posted: Sunday, Apr 12 2009, 10:29
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If you have time you can make tutorial how to 1.make 2.export 3.rig ped in SketchUp
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bammargera  
Posted: Sunday, Apr 12 2009, 12:17
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Just Call Me Rob, Its Easier That Way
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well rigging need to be done in max but yeah if i get time i will make a tut smile.gif
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goin-god  
Posted: Sunday, Apr 12 2009, 16:58
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I cover the rigging part in my tuto:
http://www.gtaforums.com/index.php?showtopic=397248&st=0
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ddoodm  
Posted: Wednesday, Apr 15 2009, 07:32
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Huh. I didn't know you could do peds in Sketchup! smile.gif
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Francis115  
Posted: Tuesday, Apr 21 2009, 05:06
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Pinoy ModderZ
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its easier to remove and move the glasses in max, so you wont mess up with the textures attached, and the model
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