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Grand Theft Auto IV
Do you think TBoGT was right on target in the fun/replayability fact?
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Slamman  |
Posted: Thursday, Dec 29 2011, 21:10
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Godawful-Disturbed-Earl Root

Group: BUSTED!
Joined: Nov 29, 2003


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Some who were dismayed by the first GTA DLC and GTA plain ole vanilla, sure, I guess. I think it took you out of the realistic element, what with each mission having percentage screens for play-over gameplay. That just disrupted game play. I felt some of it still boring, some of it a nice tweak in GTA IV, but it won't compare to an entire change up in GTA V I'm expecting. Moved this topic while editing, Thanks, Ryan!??! hahaha This post has been edited by Slamman on Thursday, Dec 29 2011, 21:13
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Miamivicecity  |
Posted: Saturday, Dec 31 2011, 07:18
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This is the American Dream?

Group: Zaibatsu
Joined: Oct 14, 2007



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| QUOTE (AceRay @ Saturday, Dec 31 2011, 14:25) | The storyline is sh*t. Luis is an unlikable prick and all the characters were a pain in the ass. When Luis was like "I'd happily go to jail for you" to A and H, I was like "Seriously? You'd go to jail for these clowns?" I wouldn't go to jail for anybody. And R* just felt like they needed to go so over the top in like every mission. Example: Luis and Tony have to follow Packie's car in a mission? What do they drive? A f*cking helicopter! If it was Vanilla, it would be car like it should be. And then you have the diamond mission in TBOGT where Luis arrives via the freaking gold heli. Obviously R* gave in to the SA fanboys, which sucks. Call me old fashioned, but I would hate it if V turned out like TBOGT. Give me IV or TLAD any day. |
I feel TBOGT felt out of place due to the gritty nature of LC. I've always felt TLAD complimented GTA IV better. TBOGT's atmosphere didn't really suit LC IMO. It would be like setting a game in VC and having a dark story to go along with it. I also didn't like the treatment of Bulgarin in TBOGT. Even though he only made a few appearances in GTA IV the appearances he did make gave an impression of a real threatening antagonist. In TBOGT R* turned him into some guitar playing douchebag? It was almost like they were two different characters. There are some features I do like though like the cage fighting, but I think the game is mostly overrated and TLAD gets shoved under the rug too much. This post has been edited by Miamivicecity on Saturday, Dec 31 2011, 07:21
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MAN IN THE DARK  |
Posted: Saturday, Dec 31 2011, 08:57
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WHITE

Group: Members
Joined: May 6, 2009

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I can explain. Bulgarin have a lot of similarities with Stalin if not all of them. So to the intresting part, some of men from Stalin crue come to him and ask: "Can you help me with that ?"; "Can you give my family this?". Stalin was very wise and tell them all to look around and notice that there is not that much around him that is that much diffrent from the others people cabinets and he will be lucky to help, but his own members of the family in prison, "so sorry". In gta IV, bolgarin among his men drived the most poorest car in the game, which also belong to the lowest gang member of russian mafia Vlad glebov. Bolgarin also dress very cheap a lot like Niko, imagine how his men look at him then he ask Niko to get back his money and All that.
This post has been edited by MAN IN THE DARK on Saturday, Dec 31 2011, 08:59
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AceRay  |
Posted: Saturday, Dec 31 2011, 10:09
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Dissapointment implies that you were somewhat respected before

Group: Members
Joined: Oct 5, 2010


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| QUOTE (Miamivicecity @ Saturday, Dec 31 2011, 07:18) | | QUOTE (AceRay @ Saturday, Dec 31 2011, 14:25) | The storyline is sh*t. Luis is an unlikable prick and all the characters were a pain in the ass. When Luis was like "I'd happily go to jail for you" to A and H, I was like "Seriously? You'd go to jail for these clowns?" I wouldn't go to jail for anybody. And R* just felt like they needed to go so over the top in like every mission. Example: Luis and Tony have to follow Packie's car in a mission? What do they drive? A f*cking helicopter! If it was Vanilla, it would be car like it should be. And then you have the diamond mission in TBOGT where Luis arrives via the freaking gold heli. Obviously R* gave in to the SA fanboys, which sucks. Call me old fashioned, but I would hate it if V turned out like TBOGT. Give me IV or TLAD any day. |
I feel TBOGT felt out of place due to the gritty nature of LC. I've always felt TLAD complimented GTA IV better. TBOGT's atmosphere didn't really suit LC IMO. It would be like setting a game in VC and having a dark story to go along with it. much. |
Good points, thats something I've always liked. I think TBOGT should have shown the "high life" but have made it gritter, dirtier than it was. Kind of like the interactions with Stubbs in TLAD. | QUOTE | | I also didn't like the treatment of Bulgarin in TBOGT. Even though he only made a few appearances in GTA IV the appearances he did make gave an impression of a real threatening antagonist. In TBOGT R* turned him into some guitar playing douchebag? It was almost like they were two different characters. |
This 100%. I'm really surprised how a lot people rate him as their favorite IV era antagonist while Billy gets the "Hur Dur, he's a douche". I actually feel that Billy was a very threatening, manipulating bastard, much worse than Bulgarin. Sure, he was goofy, but he managed to manipulate Brian, Johnny, the Traids, nearly everyone in the freaking game just so he could escape to the witness protection program, and he nearly got away with it too. Much better than Bulgarin. What exactly was wrong with Bulgarin though? In Vanilla, he trafficked people in and out of Europe. In TBOGT, he's getting bossed around by his sister and playing guitar? | QUOTE | | There are some features I do like though like the cage fighting, but I think the game is mostly overrated and TLAD gets shoved under the rug too |
Cage fighting would have fit in well in TLAD. And there are some other things that I liked which I think should be in the next game (drug wars were fun, some more paparazzi/bodyguard side missions) but if the story is like this, then its not going to be as good.
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Tycek  |
Posted: Saturday, Dec 31 2011, 10:38
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Being a bastard works. [Y]

Group: Members
Joined: Jul 20, 2009


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I gotta agree with you guys especially with AceRay and Miamivicecity. Story in TBoGT is full of holes and was written mostly to incorporate over the top missions into the game, because SA fanboys started crying that they don't have parachutes, tanks, etc. Many characters don't fit the story (Mori, Armando, Henrique) and many were left behind (Gomez brothers or Willy Valerio). Was that a problem to change A & H to Alonso and Willy and put Oscar somewhere in Fight Club? I don't think so.
Bulgarin is bigger problem. His story arc is too farfetched for me. He makes us run thru the city doing stupid errands for him and minute after he is trying to kill us, because of diamonds. He totally doesn't listen when Luis trying to tell him what happened to the ice and blindly follows his revenge plan. TBoGT wasn't bad, because it was another GTA, but in IV era (I don't know what era V will be set in) it takes last place.
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LoveMediaExecutive  |
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Love Media's Personal Money Launderer

Group: Members
Joined: Aug 14, 2011


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To be honest I'm very torn about TBOGT, while I had fun with some of the missions I feel it didn't compliment the previous two in the GTA IV trilogy well enough, granted a lot of people complained about not having the over-the-top elements of San Andreas in IV but TBOGT is the game that was supposed to close the book on that era and while it technically does but by having a more light, slightly goofy feeling it just made me feel a bit empty about the whole thing.
But on topic, I feel again mixed, as far as fun it had a lot of fun moments but I felt tried too hard to be wacky and the pace seemed off in parts due to the amount of wackyness, to me how the pace goes can have an effect on the fun, too slow and the fun drops off but too fast and the same can happen because the game is just going to fast to sit and enjoy, TBOGT toed the line on the last bit a lot but the cutscenes and storytelling broke it up just before it went well over the line. Lastly as far as replayability goes while it does have a nice replay system I felt the score system ruined it a bit, while it does add replayability to the game but it felt off-putting that everytime you completed a story mission you'd have some menu come up and tell you basically you didn't shoot enough people in the head or you shouldn't have wrecked your car so early on, it would have been better if it wasn't unlocked until you complete the main story.
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