And I can help you with a "don't fall from bike" trick:
| CODE |
{$CLEO .cs} thread 'Jack'
:0 wait 250 if 0256: player $PLAYER_CHAR defined jf @0 0247: request_model #PCJ600 038B: load_requested_models
:Load wait 0 if 0248: model #PCJ600 available jf @Load
:Create 04C4: create_coordinate 1@ 2@ 3@ from_actor $PLAYER_ACTOR offset 0.0 4.2 0.0 00A5: 0@ = create_car #PCJ600 at 1@ 2@ 3@ 0249: release_model #PCJ600
:Start wait 500 if and 8443: NOT player $PLAYER_CHAR in_a_car 00E1: key_pressed 0 17 00E1: key_pressed 0 13 jf @Start1 00A6: destroy_car 0@ jump @0
:Start1 wait 0 0227: 4@ = car 0@ health if 0442: player $PLAYER_CHAR in_car 0@ jf @Start if 0256: player $PLAYER_CHAR defined jf @0
:Put wait 0 0227: 4@ = car 0@ health if and 8039: NOT 4@ == 1 // integer values 8442: NOT player $PLAYER_CHAR in_car 0@ jf @Put 0369: put_player $PLAYER_CHAR in_car 0@ if 0256: player $PLAYER_CHAR defined jf @0 if 00E1: key_pressed 0 15 jf @Put wait 1000 0192: set_actor $PLAYER_ACTOR objective_to_stand_still jump @Start |
You can respawn a bike by holding ctrl+v (fire + camera) button. The player won't fall from the bike and even the cops can't arrest him. You can exit the bike whenever you like. The player will lose his health every time you slam into something.
EDIT: Sorry Ashwin I didn't see right away that you already made it.
This post has been edited by JACK JONES on Thursday, Aug 2 2012, 12:43