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GTA: San Andreas
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When posting a problem, be sure to include the following information about your computer:
- Operating system (Windows users: be sure to mention if you have XP or Vista, and which Service Pack you have)
- Video/Graphics card type + graphics memory
- Processor
- RAM (random access memory)
- If you have installed mods, search or post a topic in this forum
This will help us to identify the problem.
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Collected Audio Fixes
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Overture  |
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Knight of the damned

Group: Members
Joined: Jun 11, 2005

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Okay, sound pops, clicks, dissappearing sound, sync errors and the like. Here are the threads. The first two in combination fixed all my problems, including sync, pops and audio-dropout. Try them all as you wish. Thanks to everyone who has contributed. First and formost RE-INSTALL or UPDATE Drivers RE-INSTALL or UPDATE directX Then:: EMULATED drivers fix (Works well if this is the problem) http://www.gtaforums.com/index.php?showtopic=194972From Overture(me) ADDENDUM TO EMULATED drivers fix Download and install Creative's latest drivers manually. If it worked, dxdiag should identify your driver as "ctaud2k.sys." I am using an SB Live! 5.1, and it may be different for other cards. I don't actually remember the name of the incorrect MS driver, but it was something like emu2k.sys. If that driver is listed in dxdiag, nothing you do to the registry will help. You can change the registry values all you want, but if it's still running the MS-provided dll, you are running emulated sound. With thanks to SuperSocialist. DOWNGRADE EAX.DLL to 3.0.6.6 (Works well) http://www.gtaforums.com/index.php?showtopic=194664Hotlink to replacement file: http://webzila.com/dll/2/eax.zipLink to search (type eax.dll) http://www.webzila.com/?wz=dllFrom Lappys Credit to Qjimbo (sorry dude) post: Original thread Link to Alternative OLDER EAX.dll Link to original eax.dll (if it makes it worse and you forgot to backup) Newer EAX.dllThanks to Maf CHECK SPEAKER CONFIG http://www.gtaforums.com/index.php?showtopic=195133From Westsidebud For NFORCE-BASED boards with realtek audio - REALTEK AUDIO DRIVER REPLACEMENT http://www.gtaforums.com/index.php?act=ST&f=137&t=195505Scroll down to Sound Fixes/Tips for details. Direct link to realtek drivers (dont pick 64 bit unless you have XP 64): http://tinyurl.com/808gFrom GoogleSta's Technical FAQ. Another link to similar fix for nForce HereFrom RS Bows WIN98 Compatibility mode fix http://www.gtaforums.com/index.php?showtopic=194930From Discaciate DOWNGRADE DIRECT-X to 9.0B Remove 9.0c using Direct X eradicator 2.0 Link: http://www.dpostill.karoo.net/downloads/dxe2005.zipUpdate - DXE 2 doesn't support Service Pack 2, use this instead directx happy uninstall 3.4: DHU 3.4From The-Loon I'm told 1.2 is more stable than 3.4, give it a go: DHU 1.2Cheers to Neu_Lyf ADDITIONAL DX FIX Biohazard76 reported that he fixed an audio issue by installing directx8.1 over the top of 9.0c without downgrading. Could work as a last chance effort guys, don't discount anything. DOWNGRADE ACCELLERATION LEVEL (Last Resort) http://www.gtaforums.com/index.php?showtopic=195008From Jh00 Some people have said that downgrading the accelleration level should be the first thing to try. The only reason that I put this as last resort is that I believe the game should have been created to work properly using the hardware the way it was designed to be used, rather than cutting down the features that are enabled. Sorry if you disagree, this is just my ethos. MISSING SOUNDS: like ambient etc it was pointed out by one user (sorry, can't remember who, PM me) that setting his SB Live card to quadraphonic worked for him. CRACKLING SOUND: Walpurgis points out that he gets consistantly crackling sound only this game and battlefield 2 demo. This suggests that the game-libraries are not mature, so the eax.dll method above may have some effect, and then possibly the dx downgrade as well. Don't forget to test with dxdiag to make sure the settings haven't been changed incorrectly Post your additional fixes here. Peace. This post has been edited by Overture on Tuesday, Aug 2 2005, 11:48
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z00t  |
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Square Civilian

Group: BUSTED!
Joined: Jun 10, 2005

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running a SBLive same problem as everyone else none of these fixes worked [EDIT-havent tried downgrding DX yet-thats next didnt see that in here when I started this rant] HEADS UP TO ALL YOU WHO THINK IT MIGHT HAVE WORKED FOR YOU... as someone else has mentioned this problem may be related to rain SFX, or possibly just a large number of simultaeous SFX "voices" at once. go somewhere that it rains and see if the problem is still fixed. I say this because I played for a day in LS with no problem, but while in LV it started to rain and that is when my sound went buggy. another weird but probably only coincidental thing... when the problem started it was just a weird loss of engine sound, so I updated my SBLive drivers, and now everything but the radio goes out, and when I get back to the game menu the menu SFX are gone too [that didnt happen before] one last sound thing- does everyone else have to manually scan their user music files - even though automatic scan is set to ON? cause I sure do-otherwise all I get is commercials even after 20 "skips" I cant believe Rockstar would put something so buggy out when they had so long to test it. its not like they added any content since last octobler when the ps2 version was released. this FXXKING SUCKS!! I swear if there is no patch soon Im returning GTA SA and just getting god of war for my PS2 This post has been edited by z00t on Monday, Jun 13 2005, 06:15
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The-Loon  |
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Player Hater

Group: Members
Joined: Jun 13, 2005

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| QUOTE (Overture @ Jun 13 2005, 06:07) | Yeah, you and I know that, but not everyone would even guess that type of software is available, since the general buzz people hear in the gaming community is that it can't be uninstalled. Thanks for that.
What GFX card you using? Have you tried switching to 16 bit mode? It might just be something that gets addressed in the first patch, but I believe that ati cards are having some issues.. | No probs, i know for a fact that DX 9.0c causes problems on AC97 audio chips (What i have) as i was previously using dx 9.0b and it worked fine, then i decided to upgrade as i was bored and then i got the audio problems. I have also replaced the eax file mentioned above (tried this one first), but with DX 9.0c installed this fix made no difference at all. Offtopic @ Overture - My card is a GF FX 5600, to be honest i think its the card at fault as its a cheap peice of crap, but i'll try it in 16 bit mode and see if that solves anything... I'll also update drivers, but i hate updating them as everytime i do it usually Fuxxors something else up in another game.. Or i'll just wait for  to fix it.. LOL
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Overture  |
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Knight of the damned

Group: Members
Joined: Jun 11, 2005

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Zoot: Sorry to hear it (no pun intended). I never had the rain problem, and I run an SBlive! Value, the older chipset. After the sync fix, the rain was still fine. The-Loon: I know what you mean about driver updates. I usually just stay on the one before the current update. At least it has a chance to get run-in. R* will likely patch this issue, I'd imagine. It shouldn't be a card problem, since the 5600 still has hardware t&l, the only noticeable difference should be performance and quality. Oh well.  will solve all soon, there's too much of this crap for them not to. As for "long enough since PS2 version" - the only common thing between the two versions is the assets (textures, models etc). The engines are entirely different, the PS2 engine has the benifit of single architecture. Us lot in here are stuck with a million configurations of computer, it's not surprising that there are a few issues at release. Still, these issues seem a little large for a game that has gone-gold (i.e. cleared for manufacture).
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Degeneratemoo  |
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Player Hater

Group: Members
Joined: Jun 13, 2005

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I managed to fix the cut-scene audio sync problem. My motherboard (abit IC-7) has an onboard AC97 soundcard, I have just installed the lastest drivers from the abit website ( AC97 driver) and now the problem is gone! I am still running dx 9.0c and I haven't played for long so I may experience the loss of sound that others have after 10 minutes of playing but I'll see. I have turned off the dx hardware acceleration for sound and I have not tried to put it back on yet. Hope this helps someone!
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Overture  |
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Knight of the damned

Group: Members
Joined: Jun 11, 2005

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No worries mate. You may want to link to this file as well - GTA_SA medium settingsIt's a gta_sa.set file where all the graphics options are 800x600 16bit medium draw distance mipmap off anti-aliasing off heathaze off For people who can't get into the advanced section, but need to in order to run the game properly. I don't know if it will work, it wasn't my idea but it is my file. Dave
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