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 GrandTheftAuto Rome -Presentation game

 GTA San Andreas Total Conversion
 
RockstarModder  
Posted: Friday, Oct 19 2012, 16:50
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RockstarModder Team
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This mod is for gta san andreas, is a total conversion, and will eliminate gta sa ,part of the magnificent rome 700 , we started from 2 days ago but we are working enough, we will give you other information in the future.

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Copyright By RockstarModder



Then you answer some questions,
1) We know how to use 3DS Max, and we'll use in the future to continue the project
2) There will ENB Series, very realistic
3) New pedestrians, pedestrians provabilmente ancient civilizations
4) I will Vehicles, horses, donkeys, and carriages, we will eliminate all types of cars to make the model more realistic.
5) Then, we create not only the Colosseum and the pantheon, but also throughout Rome, so there will be a great job
6) Put this map on GTA IV, I do not know yet know to create and transport maps for gta sa, gta 3 and gta vc, I've never modded GTA IV, in the sense that I never created maps for GTA IV, but there Simply carry on if this mod also on GTA IV.


RockstarModder Team


ARGENTO2050MUSICA : Map Conversion
Marco Solario : 3D Mapping
Mario Di Fonzo : Conversion Vehicle
GTAGuideSite : Creations Mission
LeleKm1 : Images And Video Creator

Trailer1


Trailer2
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Blaster_nl  
Posted: Friday, Oct 19 2012, 17:31
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GTAV
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Look at that quality!! How can you put such detailed objects in a outdated engine? It's a waste of effort you put into this models.
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City_Poke912  
Posted: Friday, Oct 19 2012, 17:44
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No, it isn't waste of time. Keep up to do it in SA!
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xXaerooff2Xx  
Posted: Friday, Oct 19 2012, 17:46
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Tronco
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If SA engine handles IV objects in full resolution, it also should work.
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RockstarModder  
Posted: Friday, Oct 19 2012, 17:59
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QUOTE (Blaster_nl @ Friday, Oct 19 2012, 17:31)
Look at that quality!! How can you put such detailed objects in a outdated engine? It's a waste of effort you put into this models.

The graphics engine is delimited not only by the texture but also by ENBSeries and also from DirectX11, unlike that in normal GTA San Andreas DirectX9 that there was not exploited all higher quality visual tounge.gif
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Blaster_nl  
Posted: Friday, Oct 19 2012, 18:16
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QUOTE (RockstarModder @ Friday, Oct 19 2012, 19:59)
QUOTE (Blaster_nl @ Friday, Oct 19 2012, 17:31)
Look at that quality!! How can you put such detailed objects in a outdated engine? It's a waste of effort you put into this models.

The graphics engine is delimited not only by the texture but also by ENBSeries and also from DirectX11, unlike that in normal GTA San Andreas DirectX9 that there was not exploited all higher quality visual tounge.gif

When I see a mod, either for SA or IV, I don't take in consideration it's suppose to be used with ENB. Simply because enb is another mod, and shouldn't have to do anything with yours. It must look good without enb.
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Triple Penetration  
Posted: Friday, Oct 19 2012, 18:19
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Box ♡ Out
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This should be in RAGE engine, SA is just too damn outdated for anything useful. Good models, tho. icon14.gif
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RockstarModder  
Posted: Friday, Oct 19 2012, 18:36
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QUOTE (Triple Penetration @ Friday, Oct 19 2012, 18:19)
This should be in RAGE engine, SA is just too damn outdated for anything useful. Good models, tho. icon14.gif

This mod after you have created for GTA San Andreas will also be released for GTA IV
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RockstarModder  
Posted: Friday, Oct 19 2012, 18:40
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QUOTE (Blaster_nl @ Friday, Oct 19 2012, 18:16)
QUOTE (RockstarModder @ Friday, Oct 19 2012, 19:59)
QUOTE (Blaster_nl @ Friday, Oct 19 2012, 17:31)
Look at that quality!! How can you put such detailed objects in a outdated engine? It's a waste of effort you put into this models.

The graphics engine is delimited not only by the texture but also by ENBSeries and also from DirectX11, unlike that in normal GTA San Andreas DirectX9 that there was not exploited all higher quality visual tounge.gif

When I see a mod, either for SA or IV, I don't take in consideration it's suppose to be used with ENB. Simply because enb is another mod, and shouldn't have to do anything with yours. It must look good without enb.

Of course, the look and feel without ENBSeries will be one of the best do not worry;)
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Sendes  
Posted: Friday, Oct 19 2012, 20:21
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Zerreda Gollifa
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An interesting mod!Keep it up! icon14.gif
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Rage Team_old  
Posted: Friday, Oct 19 2012, 20:55
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Check Pm i sent.
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Death2Drugs  
Posted: Friday, Oct 19 2012, 23:23
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Wanna milky?
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QUOTE (Triple Penetration @ Friday, Oct 19 2012, 18:19)
This should be in RAGE engine, SA is just too damn outdated for anything useful. Good models, tho. icon14.gif

No smart ideas please.

This looks kick ass. GTA: Ancient Rome? Count me in!
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RockstarModder  
Posted: Saturday, Oct 20 2012, 14:03
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RockstarModder Team
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QUOTE (Rage Team_old @ Friday, Oct 19 2012, 20:55)
Check Pm i sent.

I did not receive any private message
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Rage Team_old  
Posted: Saturday, Oct 20 2012, 18:53
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QUOTE (RockstarModder @ Saturday, Oct 20 2012, 14:03)
QUOTE (Rage Team_old @ Friday, Oct 19 2012, 20:55)
Check Pm i sent.

I did not receive any private message

I resent it.
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RockstarModder  
Posted: Wednesday, Oct 24 2012, 11:54
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QUOTE (Rage Team_old @ Saturday, Oct 20 2012, 18:53)
QUOTE (RockstarModder @ Saturday, Oct 20 2012, 14:03)
QUOTE (Rage Team_old @ Friday, Oct 19 2012, 20:55)
Check Pm i sent.

I did not receive any private message

I resent it.

ok
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