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Trashs topics, Cache, Off-topics. Bad / unused topics - Do not delete yet.
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X-Seti  |
Posted: Thursday, Aug 9 2012, 20:41
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Ahhi!!

Group: Members
Joined: Jun 28, 2005



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The first one will work for you because it is linked to your local IP where your image is stored on your computer so in your browser you can see it, but only you. Your Local ip is only accessible by you only, so next time please upload any new image to imageshack or some other image hosting company, also make your names short without extra ASCII characters (_-. etc) I have got the new image using the link I fixed and it does look cool, well done. I might point out that is does look a little on the basic side, look at Almosts tag, but keep them coming.  | CODE | | [IMG]http://img24.imageshack.us/img24/7972/graffititagtasolbystrou.png[/IMG] |
I am going to remove a lot of off topic posts from this thread to clean it up. This post has been edited by X-Seti on Thursday, Aug 9 2012, 20:54
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Swoorup  |
Posted: Wednesday, Nov 21 2012, 14:59
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innovator

Group: Members
Joined: Oct 28, 2008


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Hi,
Long time no see,. I am here today to tell you guys that we have made the sources that makes GTA:SOL run today to an open source project finally. I feel there is just enough changes and revision, so more people could work on it.
Since, here I moved to Perth, Australia, I have not been able to allocate proper time to this mod. You know, part-time jobs, University, all of the stuffs that I never was prepared for. I had been living here with my cousin up-to 6 months since my arrival but the time has come that I am out on my own from a week or two later on.
What I want to say is that, from now on I alone cannot complete the SOL framework as I cannot find proper time. I would kindly like to request fellow people to download the latest revision and try to fill up what's missing. If you need a hand figuring out the code, I am always there. But please don't ask me questions to learn about c programming or basic sorts of programming stuff.
Currently, I have still about 100 or more path patches to be made into the code. I had been working on the paths for about a year already. Most of the time was spent on understanding the engine though, before I slowly began rewriting each of the functions though.
http svn link
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