I made a new model and texture for it, I inserted it into the game and the .ide file by using MED. I can view the object fine in MED, but when I open singleplayer and look at the direction where the object should be, my game crashes. If I do not look at that direction, game runs fine. Also when I look at where the object is supposed to be, I cannot see the whole object (just before my game crashes). Do I need to edit object.dat or something?
edit: nevermind, I got it fixed. Apparently you don't need to select the .col file when you export the .dff file, I selected the .col file and imported them all to gta3.img, so I guess the game had 2 collisions for the model.
This post has been edited by bulftrik on Saturday, Sep 22 2012, 20:41