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GTA Modification Forums
ChinaGreenElvis ENB 1.0.4.0, 1.0.7.0, and EFLC
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KennethMBB  |
Posted: Wednesday, Jan 2 2013, 08:35
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Player Hater

Group: Members
Joined: Nov 12, 2012

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Well since it was bumped anyways, I might as well add my input.  Using steam versions of IV and EFLC its hard to find any great ENB for 1.0.7.0 IV. On top of that I have an optimus GTX card so I spent a few hours trying to figure out to get ENB to work with the directx issue. Coming across your ENB and deciding to give it a try I love it. Better then any other version I could find that was sorta made compatible with this version IV. I'm using the default DOF, goth tone and these settings: float4 Brightness = 6.0; float4 Contrast = 10.0; float4 ColorSaturation = 13.0; float4 BloomAmount = 2.0; float4 BloomAdd = 2.0; float4 SharpeningAmount = 10.0; float4 SharpenSamplingRange = 1.0; float4 NoiseAmount = 0.0; float4 VignetteAmount = 0.0; float4 DOFBlurAmount = 0.0; float4 FlareIntensity = 0.0; All of my graphics settings set to 1080p, high and 50. I'm getting 25 - 30fps with a realistic looking IV. I was close to not bothering with ENB and yours was the last one I tried. I had the best results with it thanks for this.  I'm going to tweak with the settings a bit more later and might post a pic up if I feel not lazy. I do have to ask, the low q DOF and DOF off looks the same. I don't notice a difference at all, any difference between the two that I'm not noticing?
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chinagreenelvis  |
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Rat

Group: Members
Joined: Aug 5, 2008

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| QUOTE (KennethMBB @ Wednesday, Jan 2 2013, 08:35) | Well since it was bumped anyways, I might as well add my input. Using steam versions of IV and EFLC its hard to find any great ENB for 1.0.7.0 IV. On top of that I have an optimus GTX card so I spent a few hours trying to figure out to get ENB to work with the directx issue. Coming across your ENB and deciding to give it a try I love it. Better then any other version I could find that was sorta made compatible with this version IV. I'm using the default DOF, goth tone and these settings:
float4 Brightness = 6.0; float4 Contrast = 10.0; float4 ColorSaturation = 13.0; float4 BloomAmount = 2.0; float4 BloomAdd = 2.0; float4 SharpeningAmount = 10.0; float4 SharpenSamplingRange = 1.0; float4 NoiseAmount = 0.0; float4 VignetteAmount = 0.0; float4 DOFBlurAmount = 0.0; float4 FlareIntensity = 0.0;
All of my graphics settings set to 1080p, high and 50. I'm getting 25 - 30fps with a realistic looking IV. I was close to not bothering with ENB and yours was the last one I tried. I had the best results with it thanks for this. I'm going to tweak with the settings a bit more later and might post a pic up if I feel not lazy. I do have to ask, the low q DOF and DOF off looks the same. I don't notice a difference at all, any difference between the two that I'm not noticing? | Posts like this always make my day; this is the whole reason I made this mod in the first place, because of the low compatibility that all of the other ENBs have with 1070 and EFLC. So, thanks and glad to know it works for you. There is definitely a difference between the two DOF types. HQ slowly fades into a better-looking blur, and the low quality version simply blurs everything past a certain point and doesn't look quite as nice. Most people get a huge performance boost from using low quality DOF.
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KennethMBB  |
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Player Hater

Group: Members
Joined: Nov 12, 2012

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| QUOTE (chinagreenelvis @ Monday, Jan 7 2013, 07:28) | | QUOTE (KennethMBB @ Wednesday, Jan 2 2013, 08:35) | Well since it was bumped anyways, I might as well add my input. Using steam versions of IV and EFLC its hard to find any great ENB for 1.0.7.0 IV. On top of that I have an optimus GTX card so I spent a few hours trying to figure out to get ENB to work with the directx issue. Coming across your ENB and deciding to give it a try I love it. Better then any other version I could find that was sorta made compatible with this version IV. I'm using the default DOF, goth tone and these settings:
float4 Brightness = 6.0; float4 Contrast = 10.0; float4 ColorSaturation = 13.0; float4 BloomAmount = 2.0; float4 BloomAdd = 2.0; float4 SharpeningAmount = 10.0; float4 SharpenSamplingRange = 1.0; float4 NoiseAmount = 0.0; float4 VignetteAmount = 0.0; float4 DOFBlurAmount = 0.0; float4 FlareIntensity = 0.0;
All of my graphics settings set to 1080p, high and 50. I'm getting 25 - 30fps with a realistic looking IV. I was close to not bothering with ENB and yours was the last one I tried. I had the best results with it thanks for this. I'm going to tweak with the settings a bit more later and might post a pic up if I feel not lazy. I do have to ask, the low q DOF and DOF off looks the same. I don't notice a difference at all, any difference between the two that I'm not noticing? |
Posts like this always make my day; this is the whole reason I made this mod in the first place, because of the low compatibility that all of the other ENBs have with 1070 and EFLC. So, thanks and glad to know it works for you.
There is definitely a difference between the two DOF types. HQ slowly fades into a better-looking blur, and the low quality version simply blurs everything past a certain point and doesn't look quite as nice. Most people get a huge performance boost from using low quality DOF. | no no no. not the hq, thats obvious that i can see with it. I'm talking the difference between low quality and it being off completely. I tried both those two settings and my fps was actually less with the dof being off than with the dof being low quality. Also sadly yesterday I update to the new nvidia driver and my fps dropped 1 average. Using the benchmark I'm getting 30.6 instead of 31.6. Though the new driver seems to help render the city better.
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Jor Nodens  |
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Player Hater

Group: Members
Joined: May 6, 2013

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Oh Yeah !! After days and days of searching and laborious tests with hundreds of injectors, I finally find THE essential tool for GTA ! No bugs, no glitches, no crash, cutscenes respected; this is a release very effective. In my opinion, this is probably one, if not, the best enb for GTA. Finally, what I appreciate most is its high degree of modularity, simple and accessible. Thank you a lot Mister CGE ! Edit: Add Justa one thing. I notice that it's very difficult to calibrate and configure this enb with GTA IV (not the dlcs). I'm going to make some tests again but I'm not really satisfied with the rendering. Otherwise it's working great with EFLC. I though that a copy/paste of my parameters from EFLC will work as well but not... Any idea someone ? Thanks by advance. This post has been edited by Jor Nodens on Monday, May 6 2013, 17:42
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