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 Amazing graphics for medium/Low pc's

 better vusal style and performance, fps
 
UsernamesWhoNeedsEm  
Posted: Friday, Feb 22 2013, 17:52
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user posted image

Sweet mother of Jebus

Edit - Just tried it out and its awesome! Great job on it mate! ^^
(Going to need to bookmark this in case I have to reinstall gta tounge.gif)

This post has been edited by UsernamesWhoNeedsEm on Friday, Feb 22 2013, 18:01
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T-ru  
Posted: Friday, Feb 22 2013, 18:21
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Guys, I played all missions again for all games mercie_blink.gif and I noticed two bugs and I already fixed them, just need some free time to upload a hotfix.
One bug is a view distance from upland (from skyscrapers or from helicopters).
The other one is view distance from Star Junction (Manhatan).
Very soon I'll uplad it.
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UsernamesWhoNeedsEm  
Posted: Friday, Feb 22 2013, 18:30
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QUOTE (T-ru @ Friday, Feb 22 2013, 18:21)
Guys, I played all missions again for all games mercie_blink.gif and I noticed two bugs and I already fixed them, just need some free time to upload a hotfix.
One bug is a view distance from upland (from skyscrapers or from helicopters).
The other one is view distance from Star Junction (Manhatan).
Very soon I'll uplad it.

Thanks for fixing em, glad I found this mod, some reason like the other fellow. My game runs crappy on vanilla but with mods it runs fine O.o..

Anyway I used another one before this that had the problem with the helicopter you were talking about, never saw a fix for it sadly so glad to know you fixed it.
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T-ru  
Posted: Saturday, Feb 23 2013, 06:49
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QUOTE (UsernamesWhoNeedsEm @ Friday, Feb 22 2013, 18:30)
Anyway I used another one before this that had the problem with the helicopter you were talking about, never saw a fix for it sadly so glad to know you fixed it.

I don't know what you mean, i find two bugs in this mod: view distance from high points (when you are on skyscrapers or when you fly with helicopters, there is a black holes around the ocean in the far distance) and view distance from star junction.
Anyway I already fixed it, read the first post.
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The Loot  
Posted: Tuesday, Feb 26 2013, 07:53
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Hey, T-ru, quick thing. I've noticed that there's a lot of shine on people, and the sun reflects pretty bright off of the sidewalks.

Glare on sidewalks
user posted image

Shine on Niko
user posted image

The only other thing is that I've noticed that cars turn their lights off too early in the morning and too late in the evening. I'm not sure if you've tweaked that, or that it just gets light later and darker earlier.
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T-ru  
Posted: Tuesday, Feb 26 2013, 09:08
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QUOTE (The Loot @ Tuesday, Feb 26 2013, 07:53)
Hey, T-ru, quick thing. I've noticed that there's a lot of shine on people, and the sun reflects pretty bright off of the sidewalks.

The only other thing is that I've noticed that cars turn their lights off too early in the morning and too late in the evening. I'm not sure if you've tweaked that, or that it just gets light later and darker earlier.

Yes, i made sidewalks and other bright surfaces a pretty brights, because of dazzle effect and sun reflection/flares, but if you go near to these surfaces and look straight to them, they become normall, like in the reality i think, examples:
Here the view is horizontal:
user posted image

Here the view is straight to them:
user posted image

In the morning and at dusk, i made the sunlight (which include sun reflection and shadows) slowly to disappear (at dusk) and slowly to appear (in the morning), but there is not to dark,
7 AM:
user posted image

anyway like i said the mods like this is great on some monitors and with artefacts on others.
You just need to try different screen and game dissplay settings.
I made this mod according with this NY at morning
NY at midday NY at dusk
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adoel488  
Posted: Friday, Mar 1 2013, 06:45
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hi there, i found out that when its rainy, the rain particle just show up a little. If you add it more, i think it would be great smile.gif
other than that this is an awesome mod, you deserved cookies icon14.gif icon14.gif cookie.gif cookie.gif cookie.gif cookie.gif
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T-ru  
Posted: Friday, Mar 1 2013, 08:44
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@The Loot: You was right, i had some free time and played the games more carefuly and yes there is shine peds, glare surfaces and too darkness in the mornimg and at dusk and some other things, but i already fixed it smile.gif

@adoel488: I think that the the rain particles in this condition are normal, yes, maybe when the cam is in the dark area they are less visible, but don't you think that like this is more natural (the particles are more disperse), also like this you gain more performance.

There is a version 2.0, read the first post.
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adoel488  
Posted: Friday, Mar 1 2013, 13:58
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QUOTE (T-ru @ Friday, Mar 1 2013, 08:44)
@The Loot: You was right, i had some free time and played the games more carefuly and yes there is shine peds, glare surfaces and too darkness in the mornimg and at dusk and some other things, but i already fixed it smile.gif

@adoel488: I think that the the rain particles in this condition are normal, yes, maybe when the cam is in the dark area they are less visible, but don't you think that like this is more natural (the particles are more disperse), also like this you gain more performance.

There is a version 2.0, read the first post.

ah yes, you're right. i think i'll settle with your mod inlove.gif
good job man icon14.gif icon14.gif cookie.gif cookie.gif
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T-ru  
Posted: Saturday, Mar 2 2013, 11:11
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DELETED

This post has been edited by T-ru on Saturday, Mar 9 2013, 18:03
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leepersc  
Posted: Sunday, Mar 3 2013, 06:08
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Wow man, this is BEAUTIFUL!!!! This is the BEST graphics mod I have used by far! Top Notch Work!!!!! THANK YOU!!
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T-ru  
Posted: Saturday, Mar 9 2013, 18:07
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@leepersc - Thanks smile.gif
There is a new version 2.3 (from today), read the first post: Maximum performance and maximum AMAZING cool.gif
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MeGusta90  
Posted: Monday, Mar 11 2013, 01:36
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Great tweaks
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T-ru  
Posted: Friday, Mar 29 2013, 09:04
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@MeGusta90
Thanks, Final version .
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T-ru  
Posted: Wednesday, Apr 10 2013, 13:01
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New version, well seems like previos version was not a final colgate.gif
Version 2.7 Version: DOWNLOAD
- Motion blur: completely remove static blur, remain only motion blur.
- New loads of the trees.
- Improved Ocean water.
- Improved sky sources: sun, horizont, clouds ... etc.
- Many others.
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The Loot  
Posted: Thursday, Apr 11 2013, 09:43
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Good work as always, T-ru!

One issue I see: It seems that the corona settings during the day and night are switched, e.g. during the day they are larger and brighter than at night.

user posted image
(Using Grady F's EVCS beta from GTAPoliceMods for the lighting, if anyone is curious).

They'd definitely be better switched the other way, IMO. Maybe also during bad weather during the day they should be bigger, too.

Also, one time after playing, I tabbed out and noticed a message that said something about a problem initializing DX9. Friend said it might be because of shader issues, and I noticed you added them in the latest version. I've launched the game a few times since then with no message, so I'm not sure what happened there,

This post has been edited by The Loot on Thursday, Apr 11 2013, 11:10
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T-ru  
Posted: Thursday, Apr 11 2013, 11:52
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QUOTE (The Loot @ Thursday, Apr 11 2013, 09:43)
Good work as always, T-ru!

One issue I see: It seems that the corona settings during the day and night are switched, e.g. during the day they are larger and brighter than at night.

(Using Grady F's EVCS beta from GTAPoliceMods for the lighting, if anyone is curious).

They'd definitely be better switched the other way, IMO. Maybe also during bad weather during the day they should be bigger, too.

Also, one time after playing, I tabbed out and noticed a message that said something about a problem initializing DX9. Friend said it might be because of shader issues, and I noticed you added them in the latest version. I've launched the game a few times since then with no message, so I'm not sure what happened there,

The parametres of coronas ara same during night and day, in some hours during night they are less visible because of the ambient lights, also it depends of the location, anyway this's not a big deal.

About problem initializing DX9 message, you should update your DirectX or maybe this's something else which is not linked with the game, this message is definitely not from the new shaders.
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T-ru  
Posted: Friday, Apr 12 2013, 11:52
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v.2.9: DOWNLOAD

This post has been edited by T-ru on Sunday, May 19 2013, 10:21
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