|QUOTE (jpm1 @ Tuesday, Jul 24 2012, 20:16)|
| a car alarm mod would be cool|
edit : a car keys . turn on , turn off , alarm
I'am working in a car alarm mod right now.
The way it will work should be :
Key1 - if no saved car already - Save the car your in has yours
if car already saved and not locked - Lock it
if car Locked - fire blinkers
if blinkers fired - fire alarm
Key2 - Stop Alarm / unlock
Fuel consumption to be added to.
That 'SET_CAR_AS_MISSION_CAR', I was looking hours for it. Just a week using ScriptHook so it is not that straight forward.
Any ideias please let me know.