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Grand Theft Auto IV
Walking the streets
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Linki  |
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Neonic

Group: Members
Joined: Sep 21, 2009

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| QUOTE (AceRay @ Monday, Jun 25 2012, 07:40) | | I love how people ignore the detail and just complain about how its a little bit smaller that SA's map, which had a lot of dead space. There isn't a single piece of LC which feels underdeveloped or copied, its all different. Yeah, maybe its technical limitations but really that just gets me excited for V's map, combining SA's wilderness and LC's details. Hell, RDR proved that you can do interesting wilderness so there's nothing that can go wrong. | GTAIV feels bigger in scope to me because of the fact that there is no wasted space. If you took out all the dead, recycled areas in SA (there was a lot), I'm certain it would be smaller than LC. It felt much more ambitious overall to SA, but I guess SA was doing something big for its time. GTAV will be the definition of a big map for some time, I'm sure.
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Zulu2065  |
Posted: Thursday, Jun 28 2012, 18:41
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I'm Dat banned nigga' yo mamma warned you about

Group: BUSTED!
Joined: May 31, 2012

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I rarely do walk the street but I do sometimes and it's really nice. When I want to go around big parks, I use a Faggio and drive slowly. Also, I also pick my favorite car at the moment and drive around like a normal person taking in the great sights. The architecture is pretty nice, but when you think about it, EVERY borough looks different, as a different character, different buildings that there is only one of. I especially like Berchem.
The one thing that bugs me if the fact that sometimes the streets lack many cars and/or pedestrians and I see tat in GTA V it's fixed, and I'm sure I will enjoy that game even more since it's less urban feeling, but I'm still enjoying GTA 4 until then.
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Zulu2065  |
Posted: Thursday, Jun 28 2012, 18:46
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I'm Dat banned nigga' yo mamma warned you about

Group: BUSTED!
Joined: May 31, 2012

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| QUOTE (AceRay @ Monday, Jun 25 2012, 01:40) | | I love how people ignore the detail and just complain about how its a little bit smaller that SA's map, which had a lot of dead space. There isn't a single piece of LC which feels underdeveloped or copied, its all different. Yeah, maybe its technical limitations but really that just gets me excited for V's map, combining SA's wilderness and LC's details. Hell, RDR proved that you can do interesting wilderness so there's nothing that can go wrong. | I agree with you. I'm sure GTA V's Los Santos will be a little bit larger than Liberty City and even have a more lively feeling. I just hope since it's more suburban that they don't reuse many buildings and that the neighborhoods are different. I did enjoy SA's wilderness, but the next games wilderness looks like it'll be larger, but still pretty diverse detailed like the cities.
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jpm1  |
Posted: Thursday, Jun 28 2012, 19:09
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Vice city citizen

Group: Members
Joined: Sep 26, 2005


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| QUOTE (Zulu2065 @ Thursday, Jun 28 2012, 19:46) | | QUOTE (AceRay @ Monday, Jun 25 2012, 01:40) | | I love how people ignore the detail and just complain about how its a little bit smaller that SA's map, which had a lot of dead space. There isn't a single piece of LC which feels underdeveloped or copied, its all different. Yeah, maybe its technical limitations but really that just gets me excited for V's map, combining SA's wilderness and LC's details. Hell, RDR proved that you can do interesting wilderness so there's nothing that can go wrong. |
I agree with you. I'm sure GTA V's Los Santos will be a little bit larger than Liberty City and even have a more lively feeling. I just hope since it's more suburban that they don't reuse many buildings and that the neighborhoods are different. I did enjoy SA's wilderness, but the next games wilderness looks like it'll be larger, but still pretty diverse detailed like the cities. |
on a technical point of view GTA IV is one of the games where the developpers work impressed me the most . on that you had the modding potential , and you get an endless gaming experience . cause if the map on a size point of view is not very very big , you can mod and add new maps This post has been edited by jpm1 on Thursday, Jun 28 2012, 19:12
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Zulu2065  |
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I'm Dat banned nigga' yo mamma warned you about

Group: BUSTED!
Joined: May 31, 2012

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| QUOTE (Miamivicecity @ Thursday, Jun 28 2012, 22:05) | | QUOTE (AceRay @ Monday, Jun 25 2012, 18:40) | | I love how people ignore the detail and just complain about how its a little bit smaller that SA's map, which had a lot of dead space. There isn't a single piece of LC which feels underdeveloped or copied, its all different. Yeah, maybe its technical limitations but really that just gets me excited for V's map, combining SA's wilderness and LC's details. Hell, RDR proved that you can do interesting wilderness so there's nothing that can go wrong. |
I agree with this. To me it felt like R* let nothing go to waste. In SA most of the map just serves as a bridge between each city. Most of it isn't even used in the story.
Atleast with GTA IV R* tried to utilize every inch as much as possible. | I personally don't care if there is wasted space. I loved GTA 4's use of space, but really, I'm sure GTA is partially about exploring, so not all of the spaces needs to be filled, I hope GTA V just has a nice empty countryside with beautiful flora and long roads with some buildings and easter eggs.
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