|QUOTE (alterbridgeism @ Saturday, Jun 30 2012, 11:33)|
| 1. Too many helicopter based missions |
Let me dissect this.
I absolutely agree with this. Frankly, every second mission was with a helicopter. Most of them didn't make sense, like the one where you follow Packie, I mean, why weren't you in a car? There was no point in having that as a helicopter mission. If you use them too much, they stop being special. If I had a cream egg once a year, its special because its rare and I get to savour it. If I have one every day, the taste gets monotonous and loses its value and flavour and becomes dull. This is helicopters in TBOGT in a nutshell.
|2. The blandness of the characters.|
This is also something I have to agree with. I've been through this a million times but it comes down to all the characters being two dimensional a$$holes, with the only exception being Tony. Luis was a prick, Bulgarin was a terrible villain (why do people like this guy?) and all the supporting cast were either tools or morons.
IV and TLAD had a good balance between humour and drama. TBOGT doesn't have any contrast so its just humour. I suppose some of Yusuf's dialouge is funny but if you don't have any contrast to the funny, its less funny.
|4. Nowhere to buy clothes|
You couldn't in TLAD either but they had a legitimate reason for that, whereas there's no real reason for TBOGT. That said, eight costumes were pretty good for a DLC so I don't think its entirely at fault.
They were trying the squeeze the player into Algonquin to emphasize the high life, but yeah, that's a good point.
|6. Too many repetitive missions|
Meh, it had an alright balance but its a fair point.
|7. Reusing the drug war concept (i mean they had gang wars in TLAD which is practically the same thing)|
I think its justified, its taking that concept and pulling its own spin on it. They were still fun.
|The only thing i really liked in this game were the new vehicles and guns. Otherwise I think that TLAD and the main campaign blow TBOGT out of the f*cking water.|