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SRT3+Project Oblivion Making Them Both Work
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Typical behaviour for someone with your condition

Group: Members
Joined: Apr 4, 2008


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You don't pay attention to what I said or are you just playing around repeating the same thing ? | QUOTE | Saint Mark's Bistro + Project Oblivion Fixing Bug
IMPORTANT: This is only for those that didn't do the tutorial SRT3+Project Oblivion. This problem is caused by malina, cvetoc, fern, from real.img

The error is in the Mission "Saint Mark's Bistro". You fall down because there is no floor and the guy that you have to kill is falling too :tired:. If you jump to catch the "target" that you have to kill, you gona be teleported in the plane again and go to LV airport and mission passed but I still very annoying to see only the sky, so I have fix it. The game will not be affected by this modification. I use some alpha & beta objects where the game aren't using them anymore.

Just go to DATA/MAPS/REAL and open real.IDE and erase everything and change it with this.
| CODE | objs 3892, cvetoc1, cvetoc1, 50, 0 3893, cvetoc2, cvetoc2, 50, 0 3894, cvetoc5, cvetoc5, 299, 0 13606, cvetoc3, cvetoc3, 299, 0 3896, cvetoc4, cvetoc4, 299, 0 13599, cvetoc11a, cvetoc4, 299, 0 3898, cvetoc11, cvetoc4, 299, 0 3899, fern, fern, 299, 0 13606, malina, malina, 299, 0 3901, grib1, grib1, 299, 0 3892, clubnica, clubnica, 299, 0 3910, cvetoc13, cvetoc13, 299, 0 3904, cvetoc8a, cvetoc8, 299, 0 3905, cvetoc10, cvetoc10, 299, 0 3891, cvetoc12, cvetoc12, 299, 0 3912, fern2, fern2, 299, 0 end path end 2dfx end anim end txdp end |
Good luck and hope that it will work |
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