| QUOTE (Limiter @ Thursday, Sep 29 2011, 19:55) |
| GIMS is so far the only way to completely get a working custom made model into the game though I am afraid. GIMS is not really too troublesome to get working though. |
This exactly.
Also if you're making gta maps then ditch sketchup as there's a chance it will only create more problems in the future. (collision bugs, invisible walls, lighting bugs etc)
The standard and best method is to learn 3dsmax and use that to model and export your objects with GIMS+OpenIV, it's not impossible to learn; have a look on youtube for tutorial vids. (thats how i personally learned how 3dsmax works and how GTAIV exporting works)