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Forum Rules GTA: Vice City

GTA Vice City
Modding questions belong in the modding forums!

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 Swimming!Swimming!

 Tommy can swim??
 
NothingSpecial  
Posted: Sunday, Nov 22 2009, 04:56
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We only know what is the weakness of Vice City:Can't swim! confused.gif

And,I want everyone to tell me,how to make Tommy swim! biggrin.gif
Only for PC,right??
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Ryan  
Posted: Sunday, Nov 22 2009, 14:43
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Obviously as you already know, you can't swim in Vice City. I'm sure there must be a mod out there for it. Have a look at GTA Garage, and the Modding Forums.
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Spuds725  
Posted: Sunday, Nov 22 2009, 14:52
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Do you want to swim or just not die if you fall in the water??

If the 2nd, there is a mod that will respawn you on land if you fall in the water... with a PCJ if I remember correctly- it was made for stunters.... I'll give it a look.
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Deluxe Modifikation  
Posted: Saturday, Dec 19 2009, 16:02
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maybe if you change some code in the executable gtavc.exe you can swim
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Heihachi_73  
Posted: Monday, Dec 21 2009, 12:51
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Changing non-existent game code will not make Tommy able to swim; the only mods around either bounce you across the water in a strange manner or respawn you on land. The only other way you will see Tommy swimming in Vice City is with the total conversion using the San Andreas engine, if it was ever finished.
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billcosby  
Posted: Monday, Feb 1 2010, 00:15
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For reasons beyond my understanding... the factor of Tommy not swimming just seems to be an impossible topic to resolve. I've been Googling it for days now and coming up short with any clear indication of how such code tweaks are installed and used.

I consider Vice City to be pretty much perfect in every way EXCEPT Tommy can't swim. So resolving this would be appreciated.

And yet all over forums like these there is never any clear answer. There are sometimes links to mods that no longer exist.

Spaceeinstien's All-In-One mod for Vice City? I downloaded, installed it. (release from 2005?) I didn't see any difference with the gameplay. I reviewed the documentation supplied, looking for info on how to activate certain features. IF someone can point me in the right direction, please do so... I get the impression Spaceeinstein jumped to modding other games like San Andreas and left Vice City alone after that.

Here is a Vice City swimming video from YouTube...
http://www.youtube.com/watch?v=siui5DHj248
I would like to know if that is from Spaceeinstien's All-In-One mod for Vice City? Of course, there are dozens of comments from the video asking for details about the mod and.... no answers. What I see in that video is FINE. As long as entering the water doesn't result in death I'm happy with that.

There are other mods that don't work. One that I found on Download.com... it presents itself as a "swimming mod for Vice City" and doesn't work. 100% of the comments that come with it mirror this sentiment. All the other Google searches I've done are dead links and crushed dreams.

I wouldn't be interested in a total conversion mod from San Andreas... I don't want any of the cars or 1986 elements changed. I prefer Vice City in the 1980s where it should be.



Can anyone verify that this is even possible? Can anyone speak from experience of having Tommy swim? And the motorcycle code won't do for me... I just loathe going for a nice cruise around Vice's islands and end up dying as I try to get back on land. It's silly. I'm glad all the GTA games from Vice on support swimming FFS.

Let's turn this thread into a shining beacon for all the Vice City players out there who want Tommy to NOT DIE in the crystal clear waters of Vice City... let's figure this out together.

Thanks in advance for your help and polite explanation of how to do this.
Best,
billcosby (In Ocean Beach with swim trunks on)

PS. To you code wizards out there, how hard would it be to have the properties of the water removed from Tommy, so that he could just walk safely along the bottom of the ocean? Would doing this result in the water craft not working properly?

This post has been edited by billcosby on Monday, Feb 1 2010, 00:18
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Spuds725  
Posted: Monday, Feb 1 2010, 15:28
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Did you try messaging the video poster??

There is no "bottom" to the ocean-- there is no collision data down there-- you can fly under there....

http://www.youtube.com/watch?v=etD9_ZkqTME

If you go up you just pop up out of the water.

If you go down you end up above the water.


I mentioned a mod that will respawn you on land if you fall in water-- if you are interested, let me know-- I just checked and while I never used it, I did DL it a few years ago... the page where it was hosted is gone now...

This is another Demarest Mod-- he did some great work...

Here is his description of it from his readme file for that mod.... if you are interested in it, let me know and I will host it... realize though that it is intended for stunting.. not general game play...see below...

QUOTE
The Nitz Kit v1 for VC by Demarest

Instructions - This is meant to assist stunters in stunting. In order to keep Tommy alive, you will never receive a wanted level, you are immune to everything, you will always have 200 health and armor, and if you end up in the water, you will be put back on land. There are also 4 programable warp points, one in each corner of the map (to start). They are each tied to a directional key. When using directional keys, you can't be pressing any others. For example, if left is the command you wish to use, you can't be pressing right, down, or up or else the mod will ignore you. To warp to a warp point, pres spritn, aim, and the direction of your choice together. To reprogram a warp point, press crouch and a direction. For example, if you press crouch and down, the old warp point for down is discarded and where you stand now is where warping to down will take you. This can be handy for those trying the same stunt over and over. Last but not least, pressing sprint and aim together while not pressing any directions will spawn 2 PCJ600s, a Cabbie, and a Packer. Taxi boost is enabled by Nitz Kit to make Taxi stunting possible. These 4 vehicles will be remembered by the game until you a) spawn a new set, b) destroy any one of them, or c) get warped back to shore after falling in the water. Note: because of the way this mod perpetually sets your immunities and maxes out your health and armor, it is NOT recommended to be use in a regular game. Doing so may lead to conflicts in original game coding. Also note: This mod will not work inside places like the mall, Vercetti Estate, or other interiors. Also, you should never set a warp point to someplace where there is something above you. If you do, warping there will instead warp you to on top of that item.


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billcosby  
Posted: Tuesday, Feb 2 2010, 00:33
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Spuds725, thanks for your response.

I would most certainly be interested in The Nitz Kit v1 for VC by Demarest. Please host it if you still have it, and thanks!

Here's one from The GTA Place ... can anyone verify if this one works? Because this might be a dud... and maybe the one I found on download.com a long time ago.
http://www.thegtaplace.com/downloads/f1240-no-sink-mod-v1-1
It has an average of 3 stars as a rating and was downloaded over 15,000 times.


cheers,
billcosby

This post has been edited by billcosby on Tuesday, Feb 2 2010, 00:37
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ItalianStalion  
Posted: Tuesday, Feb 2 2010, 09:14
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In my opinion, don't even try making any mod to make Tommy swim/not sink. The game was not coded for him to swim, so he should. Besides, making those big jumps in the water would normally crash your game.
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billcosby  
Posted: Tuesday, Feb 2 2010, 09:51
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What about simply removing the properties associated with the water that triggers him being "wasted?"

Or does the player lose control of Tommy once he's been submerged? I've noticed standing in shallow water on the beach, if the tide comes up he's caught in the water momentarily and then as it goes down he retains his footing...
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ItalianStalion  
Posted: Tuesday, Feb 2 2010, 10:29
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@ billcosby: Exactly, I hate that...it's so stupid how he gets frozen there...but R* wont make a patch for it...
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Spuds725  
Posted: Tuesday, Feb 2 2010, 22:54
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QUOTE (billcosby @ Feb 1 2010, 20:33)
Spuds725, thanks for your response.

I would most certainly be interested in The Nitz Kit v1 for VC by Demarest. Please host it if you still have it, and thanks!

Sorry I got your hopes up... some of the files archived on web.archive.org where I downloaded that file from was corrupt-- when I went to unzip that one-- I found that was one of them....

While I have a zip file of it on my hard drive-- it is corrupt..

Nitzkit was a stunter that the mod was created for (vids on youtube)-- perhaps he has a copy of it... I believe he moved on to another stunting mod that worked better but he or someone else might have a copy of it or something similar--- try

http://www.gtastunting.net/

I don't have time to look for this right now... (on the net)....

once again... sorry...

Note: stunters frown on handling mods... but not these type
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billcosby  
Posted: Monday, Mar 1 2010, 02:29
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Ho boy.... I guess after all this research it can't be done. It's just too integrated into the core code of the game.

At least "seaways" keeps you from drowning. Driving around on the water is better than nothing!
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spaceeinstein  
Posted: Sunday, Mar 28 2010, 06:57
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Why swim when you can walk?
http://www.youtube.com/watch?v=GWmoYlgkxXI
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NothingSpecial  
Posted: Tuesday, Mar 30 2010, 03:27
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RIP 1997-2012. Not with you guys for a while...
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QUOTE (billcosby @ Feb 2 2010, 00:33)
Spuds725, thanks for your response.

I would most certainly be interested in The Nitz Kit v1 for VC by Demarest. Please host it if you still have it, and thanks!

Here's one from The GTA Place ... can anyone verify if this one works? Because this might be a dud... and maybe the one I found on download.com a long time ago.
http://www.thegtaplace.com/downloads/f1240-no-sink-mod-v1-1
It has an average of 3 stars as a rating and was downloaded over 15,000 times.


cheers,
billcosby

no effect to my VC.still die when i jump to water.
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Spuds725  
Posted: Tuesday, Mar 30 2010, 11:50
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QUOTE (spaceeinstein @ Mar 28 2010, 02:57)
Why swim when you can walk?
http://www.youtube.com/watch?v=GWmoYlgkxXI

sweet.... how?

What happens if you drive a car, bike, or heli into the water??
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NothingSpecial  
Posted: Wednesday, Mar 31 2010, 01:26
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RIP 1997-2012. Not with you guys for a while...
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QUOTE (Spuds725 @ Mar 30 2010, 11:50)
QUOTE (spaceeinstein @ Mar 28 2010, 02:57)
Why swim when you can walk?
http://www.youtube.com/watch?v=GWmoYlgkxXI

sweet.... how?

What happens if you drive a car, bike, or heli into the water??

Are you asking that question to me,bud?? confused.gif
If it yes,still no effects too.


I WANT A REAL SWIM MOD !!!!
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NTAuthority  
Posted: Wednesday, Mar 31 2010, 06:52
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QUOTE (Spuds725 @ Mar 30 2010, 12:50)
sweet.... how?

A script modification placing a solid object below Tommy's feet in the water, as you can see. tounge.gif

QUOTE

What happens if you drive a car, bike, or heli into the water??


I'm wondering the same thing too... I expect the solid object to simply work. tounge.gif
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spaceeinstein  
Posted: Thursday, Apr 1 2010, 00:03
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I hadn't make the code support driving on water since the cheat is already in the game. But it should work just the same way. I just need a much larger object to spawn beneath the vehicle.

The main problem with this code is that when the wave is high, the camera becomes uncontrollable. I managed to get the camera to set behind Tommy but it jitters a lot. Another problem is if Tommy sank beneath the object. I'm thinking of ways to get him above the object without teleporting him. If the code actually work well, just add animations into the game and you get a working swimming mod.
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