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GTA Liberty City Stories Mod Total Conversion for Vice City
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HackMan128  |
Posted: Wednesday, May 22 2013, 13:31
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no title

Group: Members
Joined: Jul 9, 2006


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I don't know if it's good idea, because GTA III is already on RAGE, LCS has mainly changed vertex color and added Fort Staunton, RAGE using as vertex color real shadows and lightning, so it's not making sense. I can't say anything until I create my work, but if not me, I guess there is Xepomaht007, but I don't know if he would let to convert it to RAGE.
This post has been edited by HackMan128 on Wednesday, May 22 2013, 13:36
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Blaster_nl  |
Posted: Thursday, May 23 2013, 03:42
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GTAV

Group: Members
Joined: Oct 16, 2005



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| QUOTE (HackMan128 @ Wednesday, May 22 2013, 15:31) | I don't know if it's good idea, because GTA III is already on RAGE, LCS has mainly changed vertex color and added Fort Staunton, RAGE using as vertex color real shadows and lightning, so it's not making sense. I can't say anything until I create my work, but if not me, I guess there is Xepomaht007, but I don't know if he would let to convert it to RAGE. | Actually RAGE is using vertex color too, just not as excessive. A big mistake which every III-era to IV made is to completely remove it, it should have been lowered down. It just gives that little extra depth, IV doesn't have ambient occlusion.
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nkjellman  |
Posted: Thursday, May 23 2013, 04:15
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Boss

Group: Members
Joined: Aug 28, 2008



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| QUOTE (Blaster_nl @ Thursday, May 23 2013, 03:42) | | QUOTE (HackMan128 @ Wednesday, May 22 2013, 15:31) | I don't know if it's good idea, because GTA III is already on RAGE, LCS has mainly changed vertex color and added Fort Staunton, RAGE using as vertex color real shadows and lightning, so it's not making sense. I can't say anything until I create my work, but if not me, I guess there is Xepomaht007, but I don't know if he would let to convert it to RAGE. |
Actually RAGE is using vertex color too, just not as excessive. A big mistake which every III-era to IV made is to completely remove it, it should have been lowered down. It just gives that little extra depth, IV doesn't have ambient occlusion. |
You make a good point. It's around IV's LC a little bit. If you turn of the shadows it's more noticeable.
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