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GTA: The Code of The Streets A Third Episode from Liberty City
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Money Over Bullshit  |
Posted: Saturday, Apr 24 2010, 21:45
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Mack Militant

Group: Members
Joined: Mar 2, 2009



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Mission Name: Backing The Wrong HorseMission Giver: Anton JohnsonAfter recieving the call from Andre about the empty Vans, Jermaine will call Tyrell and let him know of his distain for his stupid schemes. Tyrell will then tell you to go and see his cousin Anton for some work since he is always looking for help with some jobs and will pay well for your assistance. When you arrive at Anton's house he will act strangely suspicious and will be quite reluctant to answer the door. When he finally lets you in you find him dressed like a hobo in a beanie hat, a vest, sweatpants and for some reason a pair of sunglasses. His living room will be equally untidy with pizza boxes, dirty clothes and dismantled electrical equipment all over the floor. He will then explain that he is in debt to some bikers for some drugs and that they have been making him their bitch until he can come up with the money he owes them (which he claims to have lost in a game of cards). Unsuprisingly he wants you to take over the role of the bitch, saying that he is too busy to run their errands for them. From Anton's house you will head over to the Burger Shot in Beechwood City where you will find a group of Angels of Death bikers hanging out. You then approach the bikers and say that you are there on behalf of Anton, at which point they will become quite condescending and throw a lot of derogatory remarks at you before telling you what they want you to do. You will be told by the head biker to go down to the docks in East Hook and pick up a Black Schafter that contains some product, that the AOD are going to temporarily look after for the Triads so that they don't come under fire from the Immigration Authority and bring it over to the AOD clubhouse in Varsity Heights. When you get to the docks you will find the car seemingly unguarded but as soon as you enter it you will recieve a three star wanted level and the LCPD will begin to aggresively persue you. The aim from here on is to get the car safely to the clubhouse without being arrested or killed. There is also an added bit of a challenge in this mission whereby you can't allow the car to get too damaged (especially around the trunk) or the drugs will fall out and you will fail the mission. When you get to the clubhouse the bikers will take the drugs out of the car but the lead biker will refuse to pay you for your hard work. Jermaine will respond by telling him that he can expect to be burned out of his clubhouse and have his fellow gang members violently killed on the streets if he doesn't hand over some cash, at which point he will "respect your balls" and tell you to take the Schafter as payment since him and his boys only ride choppers. You agree to the terms and leave peacefully. After the cutscene ends you are prompted to get back into the car, at which point you will automatically call Andre and ask if he knows anybody who would buy the car since you need the money. Andre will tell you to drive the car over to the garage and he'll see what he can do for you. When you arrive at the garage Andre will tell you that he has a buyer and will hand you some money for bringing him the car (which he will get back off the buyer). This signals the end of the mission. Reward = $2,000 This post has been edited by Money Over Bullshit on Sunday, Mar 27 2011, 17:50
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Money Over Bullshit  |
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Mack Militant

Group: Members
Joined: Mar 2, 2009



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Mission Name: The Pickup ArtistMission Giver: Anton JohnsonYou will recieve a text from Anton asking you to come see him at his house for more work. NOTE: The following italic text will be part of a cutscene.When you get there you will find that his clothes and living room are in the same state as before. He will tell you that a friend of his has stored some stolen parts in a lock up that he wants you to go and retrieve insisting that you don't use your own transport since he doesn't want the job being linked back to him. Jermaine will then decide that these are the perfect circumstances to call in a favour from Roman and will call him up. At this point you will hear the same conversation had between Jermaine and Roman in the mission "Easy Fare" from the other end of the phone, it will go as follows:
Roman: "Hey" Jermaine: "Yo, I'm over on Mohawk Avenue.. I need a ride" Roman: "Yeah, ok. No I can't do it.. my cousin will do it" Jermaine: "Can he drive?" Roman: "Yes he can drive" Jermaine: "And he aint a cop?" Roman: "No he's not a cop!.. his name is Niko.. he'll be right over"
Jermaine will then end the call putting his cell phone down on the table and wait for his taxi to arrive.
After a timelapse (indicating that the scene has jumped ahead a few minutes), A horn will be heard honking outside and Jermaine will run out to join Niko in Roman's Taxi. The camera will focus on the two men inside the car and some familiar dialogue will be heard as they drive toward the lockup although the drive (still in cutscene) will last only about a minute or so. The scene will then continue as Jermaine finds the door to the lock up open and the goods missing before rejoining Niko in the car and being driven over to Native Engines with the police in hot persuit. When you enter the garage, Andre will tell you that Anton is on the phone for you. Anton will then tell you that his friend moved the parts to another location in order to avoid police attention and that he couldn't tell you before because you left your cell phone in his house. [End Cutscene]After this long cutscene you will finally gain control of Jermaine and the location of where the parts are actually being stored will appear on your map. The aim will then be to drive to the location and pick up the parts. When you retrieve the parts you will notice flashing red and blue dots that appear on your radar that indicate the police who are now out looking for you. You must make it back to Anton's house without being spotted by the police (which will involve avoiding main roads etc.). When you arrive at Anton's house you will get your phone back, shout at Anton a bit and the mission will end. Reward = $500 | Shortly after this mission you will recieve a call from Andre saying that the boss is getting pissed off that you havent been coming into work lately, but he managed to swing it for you and convinced him to let you work freelance – which means that your job is now to go and collect cars that need to be fixed and bring them to the garage to be repaired. From now on you can enter the office of the garage betwwen 08:00 and 18:00 to take "Vehicle Repair" jobs. |
 | You will also recieve an email from Tyrell regarding the site www.bigdeckpoker.com where you can play online poker to try and win some cash. | This post has been edited by Money Over Bullshit on Tuesday, Feb 8 2011, 23:41
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The Guru  |
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Ghetto Star

Group: The Connection
Joined: Jun 15, 2009



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| QUOTE (Money Over Bullshit @ Apr 25 2010, 17:16) | | QUOTE (The Guru @ Apr 25 2010, 15:33) | | MOB, you still want those subtitles? |
Yeah Man I do... I thought you had forgotten. | I made them but I forgot to PM them to you.
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Money Over Bullshit  |
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Mack Militant

Group: Members
Joined: Mar 2, 2009



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Mission Name: Chasing The DragonMission Giver: Anton JohnsonYou will once again recieve a text from Anton asking you to come and see him. When you get to his house you will find him a little more well dressed and he will start off by apologising for the last job getting messy and then follow up by telling you that he has a big score lined up for you that should make you forget about his incompidence. The "big score" that Anton speaks of is ripping off a big time pot dealer from Dukes – a job that should make you big money for a small risk. The dealer is a Jamaican that goes by the name "The Dragon" (because of his bad temper and him typically being seen blowing smoke all the time). He will be found in a bar in Beechwood City called " The Bay Bar" where he will be (according to Anton) a sitting duck. Jermaine will leave Anton's house with a feeling that this job isn't gonna be as easy as it's made out to be so he calls Tyrell to come and accompany him on the job. When Tyrell arrives the two of you head over to the bar to confront The Dragon. This like everything else so far doesn't go exactly according to plan though because Tyrell runs into the bar with a gun screaming for The Dragon to reveal himself which prompts The Dragon to get up and run out the back door leaving you to tackle several armed and angry Jamaicans. When all the Rastas inside the bar are dead you and Tyrell go out the back door in persuit of The Dragon only to find (Unsuprisingly) that he has disappeared. Upon a quick investigation of the area you deduce that he must have run into an apartment building adjacent to the bar. After making this discovery Tyrell will run to the front door of the building and start shooting at Jamaican gang members who are now guarding the halls of the building, prompting you to follow suit. You and Tyrell battle your way all the way to the top of the building only to discover that The Dragon is not there, however you will notice that there is another building attached to the roof that you are on so you jump down and begin to make your way down to the next floor via the stairs. When you get to the next floor you will see the door of the first room closing and figure it must be where the Dragon is hiding. You must be careful entering this room because there will be a couple of SMG toting Jamaicans inside the apartment along with The Dragon himself... armed with a combat shotgun. When all three men are dead you will discover a large bag of weed and a case full of money on the table, which of course you take. The mission isn't quite over yet however because you must then make your way down through the building and fight off some more Jamaicans before making your escape. When you get outside you will find that the cops have been alerted and you must evade a two star wanted level, luckily though you will find The Dragon's custom gold and black Lobo parked outside which will allow you to make a speedy escape back to the projects. Reward = $10,000 This post has been edited by Money Over Bullshit on Wednesday, Nov 30 2011, 19:24
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